Freelance senior software developer with 25+ years across e-commerce, game dev, microcontrollers and 3D printing. Currently open to part-time, remote or hybrid work while reading up on new tools — AI especially — ahead of full-time study. I build under my own studio, Ortyx Technology.
Storefronts and marketing sites end to end — front end, back end, and the WordPress theming that ships them fast.
Real-time rendering and engine work — the systems side of interactive graphics and gameplay.
Firmware and embedded systems down at the register level, where every byte and cycle counts.
Toolchain and slicer plugins that connect design software to the machine on the bench.
Packaged, reusable products — themes, plugins and developer tooling built to be shipped and maintained.
On a deliberate break to go deep on new frameworks and tools — AI especially — ahead of full-time study. Open to part-time, remote or hybrid freelance work in the meantime.
A decade building real-time data collection and analysis products — starting from a web case-management system and a SMED-inspired client/server tool for factory machine changeovers. Grew the stack from .NET and MSSQL/MySQL into Java, Linux, PostgreSQL, Hadoop/Hive and Node, with Six Sigma and Lean running throughout.
Own company run alongside employment — building mobile games plus web-development consulting, mostly on the Umbraco CMS.
Custom client/server and robotics-control systems on the Microsoft stack with open-source components. Close collaboration with DVDXpress (now CoinStar) in the US — several trips stateside.
Built tooling to automate search-engine optimization, and started the DVD-rental-machine project later spun out as Instant DVD.
Custom e-commerce solutions on the Microsoft stack for clients including NetOnNet, Ginza and Ellos.
Early e-commerce builds on Microsoft tooling; the company was later acquired by Sigma to form Sigma eHandel.